It was a dark and stormy night on a sunny morning in
beautiful downtown Portage la Prairie, Manitoba, way back
in the early 80's. Me (chris) and Jord (jord) were playing
tier-4 bantam hockey together. We lost every goddam game we
played, but built alot of character in the process. So much
character, in fact, that a few years later we ended up not
having too many friends and were forced to hang out with
each other. Jord did something hilarious every day to get
kicked out of Mr. Wall's Science 100 class (apologies to
Cindy Landriault) so I was able to overlook the fact that
he wore a Coney Hatch shirt. I asked him if he wanted to
start a band. He said OK.
A few years later, we both moved to Winnipeg and we put up
a poster at Records on Wheels that read:
Review about Propagandhi Great song | Reviewer: Ryan
------ About the song Today's Empires, Tomorrow's Ashes performed by Propagandhi
I agree with you, im sick of these bands. Although The Ataris aren't that bad, at least they did a cover from jawbreaker. The thing that really strikes me about this song is that they point out how we tend to "disney-fy" history.
YES! | Reviewer: Anonymous
------ About the song Die Jugend Marschiert performed by Propagandhi
I am glad someone has finally addressed and understood this issue! Everyone mostly has no idea that this exists, and it's messed up. It's really scary to think that The US ARMY has gotten their hands dirty (again) by digging them inside the multi billion dollar video gaming world. Parents are trying to get their kids to not be interested in violent video games and the media is basically telling them to shut up and the US ARMY loves this as they are now able to endorse and produce a video game that actually creates and forces the idea of RECRUITMENT to 13-16 year old kids. If anyone actually reads these reviews than here is a little info about this current situation.
War (Video) Games
Video game hardware and software makers raked in an estimated $24 billion in revenue in 2004, and analysts expect the industry to continue to grow. An unlikely player has enjoyed surprising success in the online gaming market: the United States Army.
Colonel Casey Wardynski is a prime example of never knowing where your career might lead you. An economist by training and the director of the U.S. Army's Office of Economic and Manpower Analysis (OEMA) at West Point, Wardynski also doubles as the director and project originator of the "America's Army" video game, the official game of the U.S. Army.
The idea for an Army-endorsed video game started in 1999 as a way for the Army to improve its recruiting effort, which had fallen short of targets the prior three years, according to Wardynski. "The Army hadn't changed the way it communicated with the public since maybe George Washington," he says. "It was us telling you about things rather than you discovering them."
Wardynski's office came up with the concept of the video game, which initially served as a way to introduce 13-to-16-year-old boys to the Army. Today, the game serves as an introduction and incorporates training aspects to familiarize teens with what really goes on in the Army.
The game takes users through basic training and allows them to experience specific military careers, whether it's a weapons specialist, intelligence officer, engineer, or combat medic. Users go through a shooting range and even medical training. It's an effective tool for recruiting because it breeds familiarity and confidence in the users' ability to succeed at something like basic training, Wardynski says. As of January 2005, more than 4.4 million registered users had logged on to play.
Besides the millions of users, the game has attracted the attention of other branches of the federal government including the Secret Service, which was among the first to see the software's potential for training exercises. Other government offices have seen the advantages, too, as training is expensive and the conditions are ever changing. "A lot of the places they might be going are places you can't run an actual exercise," says Wardynski. "So they do it in the virtual world."
The software is used to train explosives ordinance disposal soldiers on how to work a robot and other soldiers on how to operate missile systems. It's even been used to help Green Berets in cultural sensitivity training. There are plans to use it to train doctors, firefighters, and supply chain managers, as well. Wardynski believes the possibilities are limitless.
"Games work really well because it's fun to progress," he observes. "People will do it on their own time and repeat it until they get it down to the point where they're comfortable and know it.
George Washington was an arsehole | Reviewer: animal
------ About the song Today's Empires, Tomorrow's Ashes performed by Propagandhi
Why arent there more bands like this? Good Charlotte/Yellowcard/The Ataris is an example of the beginning of the end. hooray for love songs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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